Pages: [1] 2 3 4 |
1. About People Who Hate Dust - in General Discussions [original thread]
Yep its beta, so what does ccp want us to test?
- by kalahari ilkeston - at 2012.09.08 18:23:00
|
2. Teamwork is OP now - in General Discussions [original thread]
Lol, teamwork should give the team buffing
- by kalahari ilkeston - at 2012.09.08 18:02:00
|
3. KD does mean quite a bit. - in General Discussions [original thread]
My kd ratio is about 0.2 yet I still earn about 20- 30 thousand sp per game
- by kalahari ilkeston - at 2012.09.06 18:41:00
|
4. No co-operation between squad members - in General Discussions [original thread]
Happens a lot, Im guilty of doing my own thing too half the time If I become a squad leader I do issue orders, with various degrees of success depending on map type
- by kalahari ilkeston - at 2012.09.01 23:48:00
|
5. spawn camping... its still a problem? - in General Discussions [original thread]
Then best to keep a few uplink spots active and hidden from the enemy before this happens Link make it the job of a skilled logi to drive off into different corners of the map and drop some uplinks
- by kalahari ilkeston - at 2012.09.01 23:41:00
|
6. For CCP Frame: A Weekly feedback would be appreciated - in General Discussions [original thread]
Ive mentioned this a few times
- by kalahari ilkeston - at 2012.09.01 21:49:00
|
7. Heavy Drop-Suits defenseless. - in General Discussions [original thread]
They should make the differences between the suits very noticeable Assault should be in the middle some where Scouts should move much faster and have about half of the assault HP Heavy should have half the speed and have several times more armor ...
- by kalahari ilkeston - at 2012.09.01 21:48:00
|
8. spawn camping... its still a problem? - in General Discussions [original thread]
Objectives shouldn't be spawn points and vehicles should have limited ammo Wasnt it possible to default spawn somewhere random on the map and drop an uplink?
- by kalahari ilkeston - at 2012.09.01 21:40:00
|
9. The real problem with tanks - in General Discussions [original thread]
Tank speed is fine, they just need limited ammo
- by kalahari ilkeston - at 2012.09.01 21:16:00
|
10. Corporation Seeker - in General Discussions [original thread]
tritan industries, just dont talk about certain game mechanics, like not being able to sabotage your team, a feature that is used in a promotion for EVE
- by kalahari ilkeston - at 2012.09.01 08:14:00
|
11. How much does your miltia tank fit cost? - in General Discussions [original thread]
my militia tankis bog stock standard, i dont remember the cost, but its all militia gear
- by kalahari ilkeston - at 2012.09.01 08:08:00
|
12. Dev Q&A IRC Postings 1st September 2012 now with post lunch questions included. - in General Discussions [original thread]
Iron Wolf Saber wrote: This a dysncing issue I was told from previous QnAs I wasnt around for. Currently we are stressing Sisi beyond her nomral load I mean if you look at this page http://www.eve-offline.net/?server=singularity youll see pe...
- by kalahari ilkeston - at 2012.09.01 06:15:00
|
13. So the more you play the game the less sp you get? - in General Discussions [original thread]
Icy Tiger wrote: It resets at 8 pm EST everyday, and diminishes for every battle you play. Even battles that I join in at the very end (10 seconds to go) and end up getting 0SP cause I have no time to do anything?
- by kalahari ilkeston - at 2012.09.01 01:09:00
|
14. Resurrection incorporated - in General Discussions [original thread]
im competant with a 0.2 kd ratio and can make waffles wrapped in bacon pancakes with bacon sprinkles can i join, I have the ability to draw fire from all enemies while you just pic them off
- by kalahari ilkeston - at 2012.09.01 00:41:00
|
15. Penalty for logistics - in General Discussions [original thread]
H4rabec Weathers wrote: players need to learn to retreat and be healed too it's beter than dieing and waiting for revive. i dont agree with any kind of penalty as logistics is an already underplayed part of the game. everyone wants to be the...
- by kalahari ilkeston - at 2012.08.31 23:39:00
|
16. Penalty for logistics - in General Discussions [original thread]
Ive tried to play the medic and its rather difficult job. There is also the numerous players who just immediately hit respawn or dont wait long enough. The feedback between the too (wounded and medic) is pretty crap. Come on, Bleeding out, so stil...
- by kalahari ilkeston - at 2012.08.31 07:00:00
|
17. Changelog... can we get one - in General Discussions [original thread]
To Devs, Can we get a copy of the changelog after every fix/patch so we can test out the changes?
- by kalahari ilkeston - at 2012.08.30 06:47:00
|
18. Swarm Launchers must lock on to follow target - here's how you do that - in General Discussions [original thread]
I got fired at by some guy who locked on, drove almost straight on and right past the missiles. Next thing I know the missiles do a 90 degree turn and hit me from the back. Congrats to the devs for the high degree of realism. Also the missiles sho...
- by kalahari ilkeston - at 2012.08.30 06:03:00
|
19. Turn it off - in General Discussions [original thread]
yeah the game is hard to play, anoying and has bugs, but dont turn it off
- by kalahari ilkeston - at 2012.08.29 13:00:00
|
20. So where is the big picture? - in General Discussions [original thread]
We are doing all this fighting.... and.... whats the bigger picture At the moment, win/loose, whats the knock on effect?
- by kalahari ilkeston - at 2012.08.29 09:17:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |